starsector save location. Traveling though hyperspace is still an option, but it requires time, a lot of fuel to travel very great distances (there is also the risk of hyperspace storm damaging or even destroying entire fleets if one is not paying attention) CrymsonStarite • 3 yr. starsector save location

 
 Traveling though hyperspace is still an option, but it requires time, a lot of fuel to travel very great distances (there is also the risk of hyperspace storm damaging or even destroying entire fleets if one is not paying attention) CrymsonStarite • 3 yrstarsector save location  You can make some if you emergency fly into the center of the main star or hole

By default it won't force a save (as Starsector's saving process can take quite a while with many mods installed), but you can enable autosaves by editing saves. Drone tenders have salvage gantry, venture has surveying equipment and their combination drives. Request a Fleet -> pay someone to invade for you. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. Blueprints List (Starsector 0. 1 or earlier) Split off the custom star system feature to the Customizable Star Systems mod - Adversary portion now has a dependency on this split-off mod - Updated Adversary's customStarSystem. the #1 mod for me is 'autosave'. jar is a fancy . Copy the files over. 3, save that savegame again but with 0. Factions will wage war against each other and try to conquer their enemies. 10KB ; 225-- Autosave. A little trick for coronal hypershunt fight. I think there’s just a memory leak which is. 1 / 2. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Load the game. I haven't done it myself yet, but those files are included in a . Games. Voting closed. Open campaign in your word editor of choice (I use notepad++) Do a find for either your planet name, or star system you want to nudge things in. You can also add alias spawnstableloc to the start of that command to make a permanent alias. edit the base value to whatever you want. You'd have to use regedit to delete/replace it which is a hassle, so honestly i wouldn't really bother and just keep using whatever key you have and use the new one when you're on a new computer. The ideal, Eden, world would be Class V, Terran, Habitable, Mild Climate, <100% HR, etc. 1%. I know from forum diving that you can get a second by spending Story Points, of which I have 32. player - tritachyon. In the Starsector install folder there's a file named vmparams. Best. Yes this one. 96a This mod will warn you when you haven't saved in a while, and give a short description of how much has. BalegQhan • 3 yr. 1 / 2. A prerelease intended for testing is available to download. exe as usual to start the game using 64-bit Java with newly-increased. Same for any cryosleeper, even if i shall strap so many hyperdrives on it that it end-up looking like one of those Kerbal abominations. Go to your install directory, saves, then the directory that matches your save name and rename campaign. Fighter Wing induced effect, Weapon induced effect and hullmod onInstall / onRemove implementations. Well in the base game you can add a new stable location, so long as you have fewer then 3. a small guide to adding items in savegames. json file that you can find in Adjusted Sector\data\config. Defeat the station. My modded game of Starsector keeps popping up and saying memory leak detected. 2. There are also new setting. - Mod Profiles allow swapping between different groups of mods/versions easily. Dayyyyym, thanks for this. r/starsector • After a week of Starquest induced burnout, I have returned to give you what will likely be the last two ships I add to this cursed abomination, for now anyway. If you feel like things are unrecoverable, but don't want to start a new game, check out the Console Commands. Thanks, you helped me figure out the setmarketowner command. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing. Tactical bombardment. It requires manual setup to get autosaves working. 20. Open with Notepad. ago. 2. it will ironically not autosave, but just reminds you to manually save. There should be . 34. 0 for neutral or -1. For Windows and Linux, this means selecting the Starsector folder (not the mods folder) On macOS, this means selecting the Starsector. Worlds with ruins for "tech mining" are valuable, but aren't necessary to produce a self-sufficient colony cluster. ago. json - Disabled. paths. Download Mod. No. "altMouseMoveToMassTransfer" - when set to true, holding the ALT key and swiping over items will auto. 96a. Right click and edit with notepad or word pad (“edit” or “open with. I saved right after exiting the 'supposed to be deleted' star system, found its name in the code. . It used to be called Starfarer. Bitbucket. Now go back out and do a CTRL + Z or whatever is the sensor cheat in dev mode. Download link: Windows. They self-terminated during work on the Ziggurat project. 92. There are 2 layers of colony defense: fleets and planetary defense. ”, then choose another program). 6144 <<< This is what I use in my modded save games. 91, or had, say, Nexerelin, and your laptop is version 0. You will notice on bigger sectors that while in-system performance is good, hyperspace performance is utterly terrible. The SetMarketOwner <market_or_location_name> <faction> command can be used to give a market to another faction (including one not. Never used a Scarab before, and I I had just picked up wolfpack tactics, so through a officer. Akin to a Cryosleeper or a Coronal Hypershunt, it is located in a fixed location somewhere in the system. starfarer. and can optionally save automatically for you. Starsector From PCGamingWiki, the wiki about fixing PC games This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant. It's essential for making your save file readable and it's what we'll be using for the guide ahead. - Make a new profile for a new save, or keep a barebones profile for mod development. Probably because I have thousands of hours in Starsector at this point. I, for some reason, completely blanked on Deployment Points, but there is a little window near the top left of the screen that tells you your fleets. Colonies were added in version 0. 5 GB of memory for the JRE Heap. From the IntelliJ splash screen, choose "Open" and then select the folder you just extracted, containing the template. I have learned something new. 4. edit the base value to whatever you want. Go to starsector r/starsector. Even if you delete those, the game will re-add them after a while. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. bak files are the backup. Research stations spawn most often in black holes, neutron stars, and nebulas. An in. 86. Choose your faction (or establish your own) and. 2. Updated to be compatible with Starsector 0. v5. videogame_asset My games. There are two methods to do this. Navigate to your starsector save folder. E. A stable debris field may also be present for valuable salvage; salvaging the. 96a] System Marke. json . c:usersusernameAppdataLocalLowFailbetter GamesSunless SeaSaves (note that Appdata is hidden, just type it into the location bar). What planets and systems to look for, and what industries should you build. 8a. I have colonised a star system with blue giant and this whole thing was going pretty well until I noticed that my visitors were stuck near a jump point that was way too close to the sun so they just try to move into it and back off helplessly. There is 50% chance your patrols will use them too when generated. Historian OP. Congrats, now when you save on one computer it'll automatically sync to the other computer. Re: Starsector 0. Get commissioned by Tri-Tachyon and level your rep high enough to buy it at a military planet or station owned by Tri-Tachyon. I've found a system which has a gate, 3 stable locations (1 already has a Nav Buoy) and seems to cover all the. It used to be called Starfarer. 7. Mac. Cargo Pods disappear before even a single day passes despite being stabilized. Has a 100% hazard Terran Eccentric world with Rich farmland, common ore, and common organics about 29ly from the core, but between free port, a fullerene spool, a megaport, and waystation, the colony has about 150% accessibility. Many thanks. Reasonable-Hyena-704. Good luck if. Your second system is best -- several habitable worlds, barren world for Industry, etc. I also changed the player level cap to 40 so all the skills are tecnically available, but by the time you hit around level 30, the xp per level gets so high you kinda forget there are 10 more levels. It's fine to reload saves when you are learning, considering how many ways you can get blindsided. Settings persist between mod updates. Just doing a casual TT playthrough as my first run in years. The only thing Starsector would benefit from releasing on steam would be even bigger mods upvotes. ago. It is formatted as a comma delimited CSV file. This mod can be enabled on an existing save, but will cause a crash on the save if disabled. csv entry contain all of the information directly about a ship. 164 votes. ago. 5. ago. 1. It will be more difficult to set up a colony like this compared to a normal system but far from impossible, and will help immensely in the fight. 12+ OF PAGSM). ago. Once in the game, you can summon the console with control+backspace and. It doesn’t consume it. Every calculation I ran confirmed it. But if mod makes permanent changes (such as adding new ships, factions etc) then it will need to save this information and the moment this. Starsector is a single-player sandbox style space role-playing game with strategic elements. Solar shielding is nice if you have the ordanance left. Turning a planet to arid or jungle with TASC does a volatiles purge. Seriously, the historian is the ultimate bro. If it is missing or not in the expected location, the mod will not show up in. I get questions all the time across multip. There are a lot of dependencies in the save file, such as the market (station), nascent gravity well, some ibb/high-value-bounty missions, etc. json file that you can find in Adjusted Sectordataconfig. You need an alpha core. r/starsector • Do you use save scumming? votes Yes, all the time. At first it sits at the backup for like 20-30 seconds and then another 10-20 seconds for the actual safe. Industrial Evolution adds on to colony development, Nexerelin adds on to faction interactions (and randomly also adds mining, which isn't bad), and SpeedUp adds a bind that doubles the passage of time in combat for reducing. saves= line to point at the folder you want. Individual modules are. Guide att Reddit deleted this save because it was a save of me stuck out of fuel on some random system. 3. Open your save with Notepad++. Pick a commission with the faction that lays claim on those planets. Fleet Action History - Provides overviews of your battles, incl by ship/officer. More of a sidenote, but it would be nice if there was either a tool to search the game save file for specific kind of planet or system with specific minimum criteria for planets without revealing their name/location OR option to force one matching the criteria to spawn somewhere in the sector on start of new game. Diplomacy events see faction relationships changing over time. Continue browsing in r/starsector. check how many supplies you have (i find supplies to be easiest to find the right area you want and its right there on the main view as you play) and go to your save games. 3k. I didn't attempt to play starsector with the latest gpu update (and I've already rolled back), however the update released on 1/23 broke a ton of games. xml. Let trade ships or fast pickets weaken the nexus/surrounding fleets first, then go for the attack. launch the game. Unfortunately, there is not one complete answer. Like when you get 3 kills in a row in Titanfall. I. Depends some blueprints go for. 0 (Compatibility update with Starsector 0. 1a_RC6-2 changed a bunch things that might need manual corrections after upgrading from earlier version: I dropped the java dependency and instead included the JRE that is bundled with the game for better compatibilityGreetings! I'm rather new to Starsector and I'd like to ask for some feedback about a possible colony location. I've been trying to run a Paragon, Astral, some Apogee, Furies, and Tempests. a. I'll keep the fleet small while peeling pather/pirate fleets. These can be done without needing anything but enough fuel and supplies to reach the objective and find it. 1+Saving takes forever. Exit the console, press ctrl+z. 95a with new ships. 0. bak extension from the other two, you should be able to load your save and get back to the last time you saved before this one. Destroyed some fleets, was satisfied, walked out by the. Following that thought processing, I have my solution, I have since added more and more Ram till the memory leaks stop being a problem. 1+ fixes: fixed a rare bug that stopped the player from adding hullmods in very rare conditions hopefully V0. 95 STARSECTOR and V1. It contains information regarding the background actions the game is taking, like file loading or campaign events. To run the Linux version, unzip the file, cd starsector, and then run . And if you make it save less often then it defeats the whole purpose of having an autosave. 1. General idea is try using Doom to lure and kite one at the start of the battle, after your capital. ago. 96a is now out!. Top posts of June 18,. 28. - Quickly switch between mod versions. About This Game A starship builder perfect for fans of games like FTL, Starsector, SPAZ, Space Engineers, Escape Velocity, Avorion, and more. Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. We cover the early, mid, and late game fleets using the knowledge that we've built up so far. When fully released, it will contain a significant number of handmade quests. Starsector has more logistical concerns, which don't really exist in Star Valor. Inactive Gates can be found when exploring the sector. Pick a commission with the faction that lays claim on those planets. 0 1071153 [Thread-13] INFO com. Mods that add in a solar system with a new faction maybe depends on the mod. Possibly shut the game. Not as good as say, Duzahk (core worlds get a +45%. Those two variables will effect the amount of system memory to allocate to the game. You can do that without mods by going to the settings file (Fractal SoftworksStarsectorstarsector-coredataconfigsettings. captains and officers), and 3,020 names for stellar objects (i. I really want my save back since I played like 5 hours straight and don't want all the progress gone. And I believe Starsector uses a rolling log file setup, so log files at about 50MB should be expected - that's not a log for one run of the game, necessarily. I strongly recommend (based on reading your request for compatible with adding to current save) that you go for boggled's station construction mod, which allows you to build new gates. It dictates the weapons, the amount of vents, capacitors and hullmods. type in "starsector. Can't even find it. level 1 · 4 hr. Terraforming and Station Construction is the mod you’re looking for. Or just do bounty missions with doom ships in their fleet. level 1 · 9 mo. There's also almost always a stripe of free space between the core worlds and the outer rim. 51 and the elimination of weapons on the ships you buy, this has a. Download (0. . (My planet's name is Valor in the Tartarus star system, so I did find searches for those names) 4) In either case, you want to edit the "r" value. Since your computer only has 6 gigs total, that will obviously not be possible for you. packages list you would have something kind of like. Both of those mods are notorious for bloating your save file with useless information and causing irreversible damage, and eventually crippling slowdowns. Starsector는 스팀에 입점하지 않았으므로 스팀 창작마당은 없으며, 대부분의 모드는 포럼에서 직접 받아서 mods 폴더에 압축 해제하고 런처의 mods 메뉴 내에서 체크하여 적용해야 한다. How to find a good colony location. 0x versions-- Some visual changes and updates - Reduced Mega Flux Rocket Rate Of Fire to 14s->17. Dev mode can be activated by editing settings. Remember back in step 2, where I had you open up the anime portrait mod file location of. But when I approach (and make contact with) the primary star, and the outlying one, neither give me the option. player - independent. ago. Extract the mod file to a folder on your computer. Mods can contribute to this by adding their own log entries to track actions or for easier debugging. In the campaign, objectives are space structures found in star systems, which can only be built at stable locations. json" in Notepad/Wordpad. and there it was! the Starsector app removed- 8 minutes go. Captains who can work around these limitations are rewarded with the benefits offered by the Large Energy and a Large Missile hardpoints. it should contain: If you move the first two somewhere, and then remove the . - look for "maxLogisticsHullmods":2, - change to whatever value you want. The game keeps one backup, but its only 1 save back. How to find a cryosleeper (by cheating) How to find a cryosleeper: Install mod "console commands". starfarer. Someone else feel free to chime in if I'm mistaken. Got it, just wanted to make sure I. 0b:-ONLY save compatible with 0. Can be Opened in the campaign with F2 (Configurable) or from the main menu. 5. Ever since I installed 0. Send it in for the dev to fix the save and so he can find the bug and patch it. 8 saving takes reaaaaly long. 95a (In Development) Patch Notes. Turn off your Deck. List of moderators. After you boot the application for the first time, you will need to direct it to your Starsector installation directory. Then start up a new game with another save and it should let you skip it. Hathwaythere • 4 yr. This (along with many other settings) can be changed by running the Settings command. csv entry contain all of the information directly about a ship. Mainly new it. Copy the mod folder to the “mods” folder in the Starsector game directory. I believe it's "survey /all" and everything is revealed. e. so after searching the discord and googling you dont look for the JRE folder you look for the home folder which is in the starsector/contents and you just replace the home folder (you should save the old home folder just in case) and then slap the mac jre 8 folder on there (which should be called home) the other link in the post the other guy. You will. The autosave file is under your user profile folder, e. Let's go over some key changes you can make in the Starsector settings. Others, no. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. This new release should be save-compatible. Hey, huge fan of your channel, to make Iron Mode impactful, Iron Mode needs to be changed to include permadeath too, a. If not, you're out of luck! Step 2: In the vmparams file, replace the text " -Xms1536m -Xmx1536m " with the. Nope :/. a small guide to Editing items in savegames. Fighters have . csv while the less commonly edited information is in the . This mod can be added to an existing save - just enable it in the mod list and load the save. Credits and distribution permission. 9a. 96a is out! (05/05/23); Blog post: Wormholes and Sundry - Getting. If IntelliJ is already open to a project, navigate to File - Close Project to return to the splash screen. fs. 1 comment. I’ve built my first Stable Location in my system, and erected the Comm Relay. I have searched everywhere with grep -rnw '/etc' -e 'starsector' but. Press Ctrl + F on your keyboard and type in l="last name". Moasseman • 1 yr. There's an example command to spawn planets here, and campaign entities here. 0 for neutral or -1. 20. Well, the solution to my car leaking is to just keep adding oil. In general, transient mods are ones that do not affect savefiles and so you can safely remove it and nothing will happen. You should have four files in front of you. 9a. Instead, use the Console Commands mod to edit your save (this mod can be safely added to/removed from an active save). 3. starfarer. Honestly it's a problem with how Starsector is set up - you can't save mid-interaction and things like that. Apparently it can get slightly unstable in terms of crashes but at the same time it shortened both my save times by a lot and removed all the post-battle lag, so get the autosave mod just in case and you're golden. Oh and make a backup of the file and your saveThe advice that helped me the most was to raid everything and lower stability first then invade the planet. csv entry contain all of the information directly about a ship. PLEASE START A NEW SAVE TO SEE ALL THE NEW FEATURES OF EACH MAJOR UPDATE. Include the quotes and replace last name with your NPC's last name. Try to pick a target near an asteroid field/nebula/magnetic field to make stealth easier. 2D RPG/Trade/Fleet Combat Game. 11 hours ago · The Thanksgiving game didn’t go the way Detroit Lions fans wanted it to go but Fanatics has a special pick me up just in time for Black Friday. Go to Starsectorstarsector-coredataconfigsettings. Just doing a casual TT playthrough as my first run in years. I have no clue where to look since the location was never listed. Now remember the character's first and last name from step 1. I use 20 for no specific reason. Open IntelliJ IDEA. Save often ! Bad things will happen, a lot. breakinplates. One thing is, some blueprints are known by default, like venture, kite etc. That's all. You'd have to use regedit to delete/replace it which is a hassle, so honestly i wouldn't really bother and just keep using whatever key you have and use the new one when you're on a new computer. My working theory is that Omega (whatever it is) is responsible for the Collapse. 96a: - Support for Unknown Skies planet type change projects. however you can edit a txt file to turn on actual autosave with some options. Vigozann • 2 yr. TV-Y7. This is my Mk 1 for a Manticore loadout. Or just get industrial evolution mod that lets you build com relays on planet, so you only need 2. . The Ziggurat is a unique phase capital ship encountered at the Alpha Site as part of the Project Ziggurat quest, where it is an extremely dangerous enemy. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. Drag and drop the folder from the “saves” folder in the starsector folder. Step 2. search for "fleetpoints". With the salvage skills, and a fleet of drone tenders you can easily live off the loose salvage far away from the core. Note on using Save Transfer (and other console commands) You may want to use the ResetRelationships command to start with fresh faction relationships (particularly if some factions died in the last run). Oh, and strip option does not always work so I would turn it off and force strip with T button so it becomes muscle memory for you. And try to avoid storms. Display Event Info - Adds more location info to some vanilla quests. Download Adjusted Sector 0. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. open your "campaign. What you need to do is install the version of Starsector you were on when you made the save, load up the game but with Captain's Log 0. player - hegemony. xml. Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5)An auto save option would help newer players though and those who haven’t gotten around to quick saving. In both cases you get 1500 supplies.